| Camp Fire Yarn No 1 - What
Scouts Are |
Peace
Scouts, Mafeking boys' corps, Scouts' work,
"Kim"
Kim
was an orphan in India who spoke both English
and native languages. He was taught to observe
using a game known as Kim's Game, as part of his
training by the British Intelligence Services.
While
on a train he noticed a man with cuts to the
head and arm. He did not believe the explanation
that the man had fallen from a cart. Kim spoke
to him, including secret code words and
identified that he was being hunted by enemies
who would probably be waiting at the next
station. Kim disguised him as a holy beggar and
when he got off the train he "accidentally"
stumbled into a policeman and spoke the code
words. The policeman arrested him and took him
to the police station where he could had over
his information in safety. |
| Camp Fire Yarn No 2 - What
Scouts Do |
Living in the open with camping and hiking.
Learning Woodcraft, Chivalry, Endurance and
using these skills intelligently.
The
Elsdon murder - A shepherd boy, Robert Hindmarsh,
was walking home when he saw a tramp sitting
down eating. The boy noticed the tramp's
appearance and the nail pattern of his boots.
When he reached home he found that a neighbour
had been murdered. Robert noticed the nail
pattern in the foot prints on the ground outside
the dead woman's cottage. Robert told the
constable and led him 6 miles back on to the
moor where the murderer was arrested. |
| Camp Fire Yarn No 3 - Becoming A
Scout |
Scout Law, Promise, Motto, Badge, Scout
Sign, Salute, Handshake, Uniform, Scout Staff
|
|
Camp
Fire Yarn No 4 - Scout Patrols |
"The
main object of the Patrol System is to give real
responsibility to as many boys as possible. It
leads each boy to see that he has some
individual responsibility for the good of his
Patrol."
Patrol Leader - sets an example with his
enthusiasm, hard work and cheerfulness to make
the Patrol a success. |
| Camp Fire Yarn No 5 - Life In
The Open |
Describes how Zulu boys become men by surviving
on their own for a month with just a shield and
spear to protect them from wild animals while
they search for food.
A
Scout does not rough it at camp, but finds ways
to make himself comfortable.
Skills such as night work, finding the way,
using a compass, finding North without a
compass, pathfinding games. |
| Camp Fire Yarn No 6 - Sea
Scouting |
The
importance of being able to swim - how can you
help save somebody who is drowning if you cannot
swim?
Describes a boyhood boat expedition with his 2
older brothers - from London to Wales - up the
river Thames, down the river Avon and up the
river Wye. |
| Camp Fire Yarn No 7 - Signals
and Commands |
Describes how letters were smuggled out of the
Siege of Mafeking by writing them on very thin
paper and rolling them into tiny balls that
looked like stones. If the carrier saw the enemy
approaching he would drop the stones, carefully
observing where they fell. He could then be
searched by the enemy before going back to
collect the letters.
Signal fires, sound signals, Morse code,
semaphore, whistle signals, hand signals. |
| Camp Fire Yarn No 8 - Pioneering
|
A
bridge collapsed throwing a father, mother and
son into the river above the Niagara Falls. They
managed to survive on ice floes that floated
under a bridge where rescuers had lowered ropes,
but they could not tie knots and fell to their
deaths. If the rescuers had used knots such as
the bowline to form loops at the end of the
ropes, the family could have climbed into the
loops and be pulled to safety.
Knots, lashings, hut building, sharpening and
using axes, bridge building, estimating
distances. |
|
Camp
Fire Yarn No 9 - Camping |
Ground, tents, equipment, food, water
supply, kitchens, latrines, swimming, comfort,
fire building, types of fires, tidiness, camp
fires. |
| Camp Fire Yarn No 10 - Camp
Cooking |
Cooking meat, birds and fish. Fire places.
Bread making - dampers and twists. |
| Camp Fire Yarn No 11 -
Observation Of Sign |
Describes the importance of observing people,
things and the countryside in minute detail.
Gives examples of how finger prints proved an
elderly gentleman had died from natural causes;
also how the nephew of a murdered Russian banker
was identified from tooth prints.
Observation games - Thimble Finding, Far and
Near, Shop Window, Room Observation, Smugglers
Over The Border, Old Spotty Face, Scout's Nose,
Fugitives |
| Camp Fire Yarn No 12 - Spooring
|
Tracking people and animals both by day and
at night (by feeling the tracks with hands).
Recognising the spoor of different animals. |
| Camp Fire Yarn No 13 - Reading
"Sign" Or Deduction |
Lots of tracking examples including tracing
a sugar thief, how a boy led searchers to a lost
soldier, using a damp leaf from a pot of beer to
track the enemy. |
| Camp Fire Yarn No 14 - Stalking
|
Tips
for stalking people and animals - choosing the
background, slow motion, silent walking, keep
down-wind, using disguise. |
| Camp Fire Yarn No 15 - Animals
|
Big game hunting, shooting with a camera,
boars and panthers, your dog, watching animals,
birds, fishing, reptiles and insects. |
| Camp Fire Yarn No 16 - Plants
|
Trees
and suitability for firewood, edible plants |
| Camp Fire Yarn No 17 - How To
Grow Strong |
Explains the importance of endurance and the
correct way to develop it. Suggests games such
as Wrist Pushing, Staff Tossing, Follow the
Leader, The Struggle |
| Camp Fire Yarn No 18 - Health
Giving Habits |
Keeping yourself clean, smoking, drinking,
early rising, smile, throwing the Assegai
|
| Camp Fire Yarn No 19 -
Prevention Of Disease |
Fighting germs, sleeping in fresh air, food,
footwear, drill, formation by silent signals |
|
Camp
Fire Yarn No 20 - Chivalry To Others |
Chivalry of King Arthur's Knights, St George
who saved the King's daughter from the dragon,
unselfishness, self-sacrifice, kindness,
generosity, friendliness, politeness, courtesy
to women |
| Camp Fire Yarn No 21 - Self
Discipline |
Fair play, honesty, loyalty, duty before all
(Jack Cornwall the boy who kept sight setting
the ship's gun at the battle of Jutland in 1916
even though he was so badly injured that he
later died), discipline and obedience, humility,
courage, cheeriness, good temper |
| Camp Fire Yarn No 22 - Self
Improvement |
Religion, thrift, how Scouts earn money, how to
get on (kick the IM out of IMPOSSIBLE and you
are left with POSSIBLE), memory, luck, choose a
career |
|
Camp
Fire Yarn No 23 - Be Prepared For Accidents |
How the St John Ambulance Brigade and the
Red Cross are the successors to the knights of
old. Accidents, Be Prepared, Think It Out In
Advance, What A Scout Can Do |
| Camp Fire Yarn No 24 - Accidents
And How To Deal With Them |
Avoid Panic as calm people can resolve the
situation. Rescue from fire - call the alarm,
keep close to the ground, if clothes are alight
rub the victim on the ground and in a rug to
exclude the oxygen. Rescue from drowning - don't
get pulled down with the victim, throwing a
lifeline, runaway horses. |
| Camp Fire Yarn No 25 - Helping
Others |
Shock, bleeding, artificial respiration,
acid burns, bandages, nose bleeds, broken bones,
burns and scalds, choking, concussion, electric
shock, fainting, eyes, sprained ankle, stings,
carrying patients |
| Camp Fire Yarn No 26 -
Citizenship |
Growing up with an open mind when voting,
the world brotherhood of Scouting and
international friendship. Do your part NOW
|
| The Story of BP |
The boy, father died when BP was three. BP
in India. Fighting in Africa. The Siege of
Mafeking. Scouting is Born. BP's Second Life.
World Brotherhood |